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− | =='''Controls for Cat Fights'''== |
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− | ===='''Basic controls'''==== |
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− | [[File:Back.png|thumb|left]] |
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− | ''Swipe backwards'' = Your cat will take a step backwards |
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− | [[File:Down.png|thumb|left]] |
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− | ''Swipe downwards'' = Your cat will do a defensive action based on its class |
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− | [[File:Up.png|thumb|left]] |
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− | ''Swipe upwards'' = Your cat will jump up |
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− | [[File:Forward.png|thumb|left]] |
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− | ''Swipe forwards'' = Your cat will attack |
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− | [[File:Diagonalup.png|thumb|left]] |
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− | ''Swipe diagonal upwards'' = Your cat will do an uppercut attack |
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− | [[File:Diagonaldown.png|thumb|left]] |
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− | ''Swipe diagonal downwards (when in the air)'' = Your cat will do a knock-down attack |
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Latest revision as of 14:39, 28 January 2014
Basic controls
Name | Movement | Action | Image |
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Attack | Swipe forwards | The cat will attack the opponent | |
Uppercut attack | Swipe diagonal upwards | Your cat will do an uppercut attack | |
Knockdown attack | Swipe diagonal downwards (when in the air) | Your cat will do a knock-down attack | |
Jump | Swipe upwards | Your cat will jump up in the air | |
Defense | Swipe downwards | Your cat will do a defensive action based on its class | |
Step down | Swipe backwards | Your cat will take a step backwards |
Combo attacks
When your cat is on the ground:
forward 3x = attack combo – attack, bigger attack, uppercut
When your cat is in the air:
forward 3x = attack combo – attack, bigger attack, knock down
If your damage bar is beyond 50% you can do a finishing combo move.
Class dependent defensive action
All three classes have their own class specific defensive action.
Heavy = Will block an incoming attack.
Light = Will counter an incoming attack, dealing a small amount of damage.
Projectile = Will dodge an attack by leaping backwards.