Basic controls Edit
|Attack||Swipe forwards||The cat will attack the opponent|
|Uppercut attack||Swipe diagonal upwards||Your cat will do an uppercut attack|
|Knockdown attack||Swipe diagonal downwards (when in the air)||Your cat will do a knock-down attack|
|Jump||Swipe upwards||Your cat will jump up in the air|
|Defense||Swipe downwards||Your cat will do a defensive action based on its class|
|Step down||Swipe backwards||Your cat will take a step backwards|
When your cat is on the ground:
forward 3x = attack combo – attack, bigger attack, uppercut
When your cat is in the air:
forward 3x = attack combo – attack, bigger attack, knock down
If your damage bar is beyond 50% you can do a finishing combo move.
Class dependent defensive actionEdit
All three classes have their own class specific defensive action.
Heavy = Will block an incoming attack.
Light = Will counter an incoming attack, dealing a small amount of damage.
Projectile = Will dodge an attack by leaping backwards.