Class Level System

In Cat fights there are three classes that can be played.

Based on the selected weapon the class of your cat will change.


 * Short ranged weapons - Light class


 * Long ranged weapons - Heavy class


 * Projectile weapons - Projectile class

A player will gain experience while playing matches. This experience will level up a players class efficiency, based on which class the player is during these matches.


 * A player with a Light class character, will gain experience for his light class efficiency when he play matches.


 * A player with a Heavy class character, will gain experience for his heavy class efficiency when he play matches.


 * A player with a Projectile class character, will gain experience for his projectile class efficiency when he play matches.

The player will not gain any experience in a class that he isn't currently playing.

With enough experience a players class efficiency will level up.


 * 50 exp = lvl 1 > lvl 2


 * 100 exp = lvl 2 > lvl 3


 * and so on.

Based on the players level in a class efficiency,  new weapons for that class will be unlocked in the weaponshop.