Controls

Combo attacks
When your cat is on the ground:

forward 3x = attack combo – attack, bigger attack, uppercut

When your cat is in the air:

forward 3x = attack combo – attack, bigger attack, knock down

If your damage bar is beyond 50% you can do a finishing combo move.

Class dependent defensive action
All three classes have their own class specific defensive action.

Heavy = Will block an incoming attack. Light = Will counter an incoming attack, dealing a small amount of damage. Projectile = Will dodge an attack by leaping backwards.